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About

Software engineer and interdisciplinary developer with over 8 years of experience specializing in Unity, C#, VR, and AR based projects. Developed for projects in education, research, military defense simulation, indie games, and VoIP based applications. Experienced in leadership roles, mentorship, AAA Quality Assurance, as well as company and client relations. Passionate about driving innovation and delivering high-quality software experiences.

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The Castle

Virtual Reality Electrical Engineering STEAM Learning Platform

Position: Designer and Programmer

Developed by: Chameleon Studios

Contributions: VR interactions, puzzle implementation, Circuitry system design and implementation, and Narrator and Intercom system design and implementation.

Save The Building

Virtual Reality Research Project Made in Unity

Position: Designer and Programmer

Developed by: Embodied Games

Contributions: C# scripting and optimization. Introduced major polish and bug fixes to prepare the project for its official release.

Escape Room AR

Augmented Reality Mobile Puzzle Game Made in Unity

Position: Co-Founder and Lead Programmer

Developed by: Team NT Studios

Contributions: C# scripting, set up Photon multiplayer, set up Vuforia Augment Reality related mechanics and systems. Mentored junior programmers on augmented reality development.

Mirror Block

Global Game Jam 2022 Submission

Position: Lead Programmer and Designer

Developed by: Team NT Studios

Contributions: Scripted gameplay mechanics using C# and Unity. Designed systems and mechanics, as well as puzzle designs.

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